Tribute to Malthus

And, for an instant, she stared directly into those soft blue eyes and knew, with an instinctive mammalian certainty, that the exceedingly rich were no longer even remotely human.
William Gibson, Count Zero

As she rotates on cones of invisible thrust the Tribute to Malthus is bathed in the light of ancient suns, revealing the trompe l’oeil patterning that crawls across her surface ~ Checkerboards of false perspective ~ astral nymphs atop ruined pillars ~ nebulae crowded around a heavenly host ~ Countless fantastic interiors imagined by the idle whimsy of deathless minds

You are the last witness to the games of the rich ~ To their distorted and inhuman form ~ To the final pieces that make them human ~ As you witness them, they are lost.

Tribute to Malthus was originally made for Fermijam 2016, as a poetic exploration of inequality, post-humanism and the follies of the rich. With programming by Kyle Kukshtell it presents an open narrative within a complex videogame space, allowing the player to explore the shell of a lost world.